The WKU Epi Games dataset represents a simulated epidemic or game environment with dynamic encounters over 15 time periods. It provides both node-level attributes and a longitudinal edgelist.

Format

A list with two data frames:

**attributes**: A data frame with 594 rows and 9 variables representing nodes:

id

Unique identifier for the participant.

toa

Time of Adoption (1 to 15), representing when the individual was first infected. Non-infected individuals have `NA`.

qyes_total

Cumulative count of times the player participated or scored positively in informative/educational "quarantine" questionnaires.

qno_total

Cumulative count of times the non-quarantine questionnaire factor was registered.

mask_prop

Proportion of time (across 15 steps) the participant used the mask intervention (0.0 to 1.0).

med_prop

Proportion of time the individual used pharmacological interventions or treatments.

group

Experimental group or node cohort.

final_score

Final score obtained in the game.

status

Final state label ("infected" or "not_infected").

**edgelist**: A longitudinal data frame with 23,684 rows and 4 variables representing edges/contacts:

sender

Origin node ID of the contact.

receiver

Destination node ID of the contact.

time

Time period of the contact (1 to 15).

weight

Strength, duration, or density of the exposure.

Source

WKU Epi Game simulation